FDynamicMeshBuilder::GetMesh

Windows
MacOS
Linux

Syntax

void GetMesh
(
    const FMatrix & LocalToWorld,
    const FMaterialRenderProxy * MaterialRenderProxy,
    uint8 DepthPriorityGroup,
    bool bDisableBackfaceCulling,
    bool bReceivesDecals,
    bool bUseSelectionOutline,
    int32 ViewIndex,
    FMeshElementCollector & Collector,
    const FHitProxyId HitProxyId
)

References

Module

Engine

Header

Runtime/Engine/Public/DynamicMeshBuilder.h

Source

Runtime/Engine/Private/DynamicMeshBuilder.cpp

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