FDynamicMeshEmitterData::UpdateRenderThreadResourcesEmitter

Create the render thread resources for this emitter data

Windows
MacOS
Linux

Override Hierarchy

FDynamicEmitterDataBase::UpdateRenderThreadResourcesEmitter()

FDynamicMeshEmitterData::UpdateRenderThreadResourcesEmitter()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp

Syntax

virtual void UpdateRenderThreadResourcesEmitter
(
    const FParticleSystemSceneProxy * InOwnerProxy
)

Remarks

Create the render thread resources for this emitter data

Returns

bool true if successful, false if failed

Parameters

Parameter

Description

InOwnerProxy

The proxy that owns this dynamic emitter data

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