FDynamicRibbonEmitterReplayData

Source data for Ribbon emitters

Windows
MacOS
Linux

Inheritance Hierarchy

Syntax

struct FDynamicRibbonEmitterReplayData : public FDynamicTrailsEmitterReplayData

Remarks

Source data for Ribbon emitters

Variables

Name Description

Public variable

int32

 

MaxTessellationBetweenParticles

Payload offsets.

Constructors

Name Description

Public function

FDynamicRibbonEmitterReplayData()

Constructor

Overridden from FDynamicEmitterReplayDataBase

Name Description

Public function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Serialization

References

Module

Engine

Header

Runtime/Engine/Public/ParticleHelper.h

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback