FDynamicSpriteEmitterData::GatherSimpleLights

Gathers simple lights for this emitter.

Windows
MacOS
Linux

Override Hierarchy

FDynamicEmitterDataBase::GatherSimpleLights()

FDynamicSpriteEmitterData::GatherSimpleLights()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp

Syntax

virtual void GatherSimpleLights
(
    const FParticleSystemSceneProxy * Proxy,
    const FSceneViewFamily & ViewFamily,
    FSimpleLightArray & OutParticleLights
) const

Remarks

Gathers simple lights for this emitter.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback