FDynamicSpriteEmitterReplayDataBase

Source data base class for Sprite emitters

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Syntax

struct FDynamicSpriteEmitterReplayDataBase : public FDynamicEmitterReplayDataBase

Remarks

Source data base class for Sprite emitters

Variables

Name Description

Public variable

bool

 

bLockAxis

Public variable

bool

 

bRemoveHMDRoll

Public variable

bool

 

bUseLocalSpace

Public variable

int32

 

CameraPayloadOffset

Public variable

int32

 

DynamicParameterDataOffset

Public variable

uint8

 

EmitterNormalsMode

Public variable

uint8

 

EmitterRenderMode

Public variable

float

 

InvDeltaSeconds

Public variable

int32

 

LightDataOffset

Public variable

float

 

LightVolumetricScatteringIntensity

Public variable

uint8

 

LockAxisFlag

Public variable

UMaterialInterf...

 

MaterialInterface

Public variable

int32

 

MaxDrawCount

Public variable

float

 

MaxFacingCameraBlendDistance

Public variable

float

 

MinFacingCameraBlendDistance

Public variable

FVector

 

NormalsCylinderDirection

Public variable

FVector

 

NormalsSphereCenter

Public variable

int32

 

OrbitModuleOffset

Public variable

FVector2D

 

PivotOffset

Public variable

FParticleRequir...

 

RequiredModule

Public variable

uint8

 

ScreenAlignment

Public variable

int32

 

SubImages_Horizontal

Public variable

int32

 

SubImages_Vertical

Public variable

int32

 

SubUVDataOffset

Constructors

Name Description

Public function

FDynamicSpriteEmitterReplayDataBase()

Constructor

Destructors

Overridden from FDynamicEmitterReplayDataBase

Name Description

Public function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Serialization

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