FDynamicTrailsEmitterReplayData

Source data for trail-type emitters

Windows
MacOS
Linux

Inheritance Hierarchy

Syntax

struct FDynamicTrailsEmitterReplayData : public FDynamicSpriteEmitterReplayDataBase

Remarks

Source data for trail-type emitters

Variables

Name Description

Public variable

int32

 

IndexCount

Public variable

int32

 

IndexStride

Public variable

int32

 

MaxActiveParticleCount

Public variable

int32

 

PrimitiveCount

Public variable

int32

 

Sheets

Public variable

int32

 

TrailCount

Public variable

int32

 

TrailDataOffset

Payload offsets.

Public variable

int32

 

VertexCount

Constructors

Name Description

Public function

FDynamicTrailsEmitterReplayData()

Constructor

Overridden from FDynamicEmitterReplayDataBase

Name Description

Public function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Serialization

References

Module

Engine

Header

Runtime/Engine/Public/ParticleHelper.h

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback