HighResScreenshotCaptureRegionMaterial

Material to use for rendering the high resolution screenshot capture region. Post processing only draws the region if this material is set.

Windows
MacOS
Linux

Syntax

UMaterialInstanceDynamic * HighResScreenshotCaptureRegionMaterial

Remarks

Material to use for rendering the high resolution screenshot capture region. Post processing only draws the region if this material is set.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback