FGenericVideoRecordingSystem::PauseRecording

Pauses video recording after a call to StartRecording. Call StartRecording again to resume.

Windows
MacOS
Linux

Override Hierarchy

IVideoRecordingSystem::PauseRecording()

FGenericVideoRecordingSystem::PauseRecording()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/VideoRecordingSystem.h

Include

#include "VideoRecordingSystem.h"

Syntax

virtual void PauseRecording()

Remarks

Pauses video recording after a call to StartRecording. Call StartRecording again to resume.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback