FLoadedAudioChunk

Stores info about an audio chunk once it's been loaded

Windows
MacOS
Linux

Syntax

struct FLoadedAudioChunk

Remarks

Stores info about an audio chunk once it's been loaded

Variables

Name Description

Public variable

int32

 

AudioDataSize

Public variable

uint8 *

 

Data

Public variable

int32

 

DataSize

Public variable

uint32

 

Index

Public variable

IAsyncReadReque...

 

IORequest

Public variable

int32

 

MemorySize

Constructors

Name Description

Public function

FLoadedAudioChunk()

Destructors

Name Description

Public function

~FLoadedAudioChunk()

References

Module

Engine

Header

Runtime/Engine/Public/AudioStreaming.h

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