FLocalVertexFactoryShaderParametersBase

Shader parameters for all LocalVertexFactory derived classes.

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h

Include

#include "LocalVertexFactory.h"

Syntax

class FLocalVertexFactoryShaderParametersBase : public FVertexFactoryShaderParameters

Remarks

Shader parameters for all LocalVertexFactory derived classes.

Variables

Name Description

Public variable

bool

 

bAnySpeedTreeParamIsBound

True if LODParameter is bound, which puts us on the slow path in GetElementShaderBindings.

Public variable

FShaderParamete...

 

LODParameter

SpeedTree LOD parameter.

Constructors

Functions

Name Description

Public function Virtual

void

 

Bind

(
    const FShaderParameterMap& Paramet...
)

Public function Const

void

 

GetElementShaderBindingsBase

(
    const FSceneInterface* Scene,
    const FSceneView* View,
    const FMeshMaterialShader* Sha...,
    const EVertexInputStreamType InputS...,
    ERHIFeatureLevel::Type FeatureLevel,
    const FVertexFactory* VertexFa...,
    const FMeshBatchElement& BatchElem...,
    FRHIUniformBuffer* VertexFacto...,
    FMeshDrawSingleShaderBindings& Sha...,
    FVertexInputStreamArray& VertexStr...
)

Overridden from FVertexFactoryShaderParameters

Name Description

Public function Virtual

void

 

Serialize

(
    FArchive& Ar
)

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