FMaterialParameterCollectionInfo

Stores information about a parameter collection that this material references, used to know when the material needs to be recompiled.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialCachedData.h

Include

#include "MaterialCachedData.h"

Syntax

struct FMaterialParameterCollectionInfo

Remarks

Stores information about a parameter collection that this material references, used to know when the material needs to be recompiled.

Variables

Name Description

Public variable

UMaterialParame ...

 

ParameterCollection

The collection which this material has a dependency on.

Public variable

FGuid

 

StateId

Id that the collection had when this material was last compiled.

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FMaterialParameterCollectionI ...
)

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback