FMaterialUniformExpressionTexture::GetGameThreadTextureValue

Get the [UTexture](API\Runtime\Engine\Engine\UTexture) referenced by this expression including any transient override logic.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp

Syntax

virtual void GetGameThreadTextureValue
(
    const UMaterialInterface * MaterialInterface,
    const FMaterial & Material,
    UTexture *& OutValue,
    bool bAllowOverride
) const

Remarks

Get the UTexture referenced by this expression including any transient override logic.

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