PrimitiveUniformBufferResource

Primitive uniform buffer to use for rendering, used when PrimitiveUniformBuffer is null.

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MacOS
Linux

Syntax

const TUniformBuffer< FPrimitiveUniformShaderParameters > * PrimitiveUniformBufferResource

Remarks

Primitive uniform buffer to use for rendering, used when PrimitiveUniformBuffer is null. This interface allows a FMeshBatchElement to be setup for a uniform buffer that has not been initialized yet, (TUniformBuffer* is known but not the FRHIUniformBuffer*)

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