FMipMapDataEntry

Stores information about a mip map, used by [FTexture2DArrayResource](API\Runtime\Engine\FTexture2DArrayResource) to mirror game thread data.

Windows
MacOS
Linux

Syntax

class FMipMapDataEntry

Remarks

Stores information about a mip map, used by FTexture2DArrayResource to mirror game thread data.

Variables

Name Description

Public variable

TArray< uint8 >

 

Data

Public variable

uint32

 

SizeX

Public variable

uint32

 

SizeY

References

Module

Engine

Header

Runtime/Engine/Public/TextureResource.h

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback