FMobileDirectionalLightShaderParameters

The uniform shader parameters for a mobile directional light and its shadow.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneView.h

Include

#include "SceneView.h"

Syntax

class FMobileDirectionalLightShaderParameters

Remarks

The uniform shader parameters for a mobile directional light and its shadow. One uniform buffer will be created for the first directional light in each lighting channel.

Variables

Constructors

Functions

Name Description

Public function Static

FUniformBufferRHIRef

 

CreateUniformBuffer

(
    const FMobileDirectionalLightShaderParameters& InContents,
    EUniformBufferUsage InUsage
)

Classes

Name

Description

Public struct

FTypeInfo

Typedefs

Constants

Name

Description

StaticStructMetadata

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