FPrimitiveSceneProxy::OnTransformChanged

Called to notify the proxy when its transform has been updated.

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h

Include

#include "PrimitiveSceneProxy.h"

Syntax

virtual void OnTransformChanged()

Remarks

Called to notify the proxy when its transform has been updated. Called in the thread that owns the proxy; game or rendering.

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