FQuantizedSignedDistanceFieldShadowSample

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShadowMap.h

Include

#include "ShadowMap.h"

Syntax

struct FQuantizedSignedDistanceFieldShadowSample

Variables

Name Description

Public variable

uint8

 

Coverage

Public variable

uint8

 

Distance

Public variable

uint8

 

PenumbraSize

Constructors

Functions

Name Description

Public function Const

float

 

GetFilterableComponent

(
    int32 Index
)

Public function

void

 

SetFilterableComponent

(
    float InComponent,
    int32 Index
)

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FQuantizedSignedDistanceField...
)

Equality operator

Constants

Name

Description

NumFilterableComponents

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback