FScreenshotRequest::RequestScreenshot

Requests a new screenshot with a specific filename

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp

Syntax

static void RequestScreenshot
(
    const FString & InFilename,
    bool bInShowUI,
    bool bAddFilenameSuffix
)

Remarks

Requests a new screenshot with a specific filename

Parameters

Parameter

Description

InFilename

The filename to use

bInShowUI

Whether or not to show SlateUI

bAddFilenameSuffix

Whether an auto-generated unique suffix should be added to the supplied filename

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