FSkeletalMeshObject::GetRenderSections

List of sections to be rendered based on instance weight usage.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h

Include

#include "SkeletalRenderPublic.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalRender.cpp

Syntax

const TArray< FSkelMeshRenderSection > & GetRenderSections
(
    int32 InLODIndex
) const

Remarks

List of sections to be rendered based on instance weight usage. Full swap of weights will render with its own sections. List of chunks to be rendered based on instance weight usage. Full swap of weights will render with its own chunks.

Returns

Chunks to iterate over for rendering

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