FSoundBuffer::GetSoundClassName

Return the name of the sound class for this buffer

Windows
MacOS
Linux

Syntax

FName GetSoundClassName()

Remarks

Return the name of the sound class for this buffer

This will return the name of the SoundClass of the Sound that this buffer(SoundWave) belongs to. NOTE: This will find the first cue in the ObjectIterator list. So if we are using SoundWaves in multiple places we will pick up the first one only.

References

Module

Engine

Header

Runtime/Engine/Public/Audio.h

Source

Runtime/Engine/Private/Audio.cpp

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