FStaticLightingPrimitiveInfo

The info about an actor component which the static lighting system needs.

Windows
MacOS
Linux

Syntax

struct FStaticLightingPrimitiveInfo

Remarks

The info about an actor component which the static lighting system needs.

Variables

Name Description

Public variable

TArray< TRefCou...

 

Mappings

The primitive's static lighting mappings.

Public variable

TArray< TRefCou...

 

Meshes

The primitive's meshes.

Public variable

int32

 

VisibilityId

Constructors

References

Module

Engine

Header

Runtime/Engine/Public/StaticLighting.h

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