Module |
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Header |
/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include |
#include "StaticMeshResources.h" |
struct FStaticMeshVertexFactories
Name | Description | ||
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FSplineMeshVert... |
SplineVertexFactory |
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FSplineMeshVert... |
SplineVertexFactoryOverrideColorVertexBuffer |
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VertexFactory |
The vertex factory used when rendering this mesh. |
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VertexFactoryOverrideColorVertexBuffer |
The vertex factory used when rendering this mesh with vertex colors. This is lazy init. |
Name | Description | |
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FStaticMeshVertexFactories ( |
Name | Description | |
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~FStaticMeshVertexFactories() |
Name | Description | ||
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void |
InitResources ( |
Initializes all rendering resources. |
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void |
InitVertexFactory ( |
Initializes a vertex factory for rendering this static mesh |
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void |
ReleaseResources() |
Releases all rendering resources. |