FTraceHandle

Trace Data Structs that are used for Async Trace Trace Handle - unique ID struct that is returned once trace is requested for tracking purpose

Windows
MacOS
Linux

Syntax

struct FTraceHandle

Remarks

Trace Data Structs that are used for Async Trace Trace Handle - unique ID struct that is returned once trace is requested for tracking purpose

Variables

Name Description

Public variable

union FTraceHan...

 

@1193

Handle is created by FrameNumber + Index of the request

Public variable

FTraceHandle::@...

 

_Data

Public variable

uint64

 

_Handle

Public variable

uint32

 

FrameNumber

Public variable

uint32

 

Index

Constructors

Name Description

Public function

FTraceHandle()

Public function

FTraceHandle

(
    uint32 InFrameNumber,
    uint32 InIndex
)

Operators

Name Description

Public function Const

bool

 

operator==

(
    FTraceHandle const& Other
)

References

Module

Engine

Header

Runtime/Engine/Public/WorldCollision.h

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