Flags

TRAIL_EMITTER_FLAG_MASK 0xf0000000 TRAIL_EMITTER_PREV_MASK 0x0fffc000 TRAIL_EMITTER_PREV_SHIFT 14 TRAIL_EMITTER_NEXT_MASK 0x00003fff TRAIL_EMITTER_NEXT_SHIFT 0

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Syntax

int32 Flags

Remarks

TRAIL_EMITTER_FLAG_MASK 0xf0000000 TRAIL_EMITTER_PREV_MASK 0x0fffc000 TRAIL_EMITTER_PREV_SHIFT 14 TRAIL_EMITTER_NEXT_MASK 0x00003fff TRAIL_EMITTER_NEXT_SHIFT 0

Type and indexing flags 3 1 0 1...|...|...|...5...|...|...|..0 TtttPpppppppppppppNnnnnnnnnnnnnn

Tttt = Type flags 0x0 = ForceKill - the trail should be completely killed in the next KillParticles call. 0x1 = DeadTrail - the trail should no longer spawn particles. Just let it die out as particles in it fade. 0x2 = Middle - indicates this is a particle in the middle of a trail. 0x4 = Start - indicates this is the first particle in a trail. 0x8 = End - indicates this is the last particle in a trail. Pppppppppppppp = Previous index Nnnnnnnnnnnnnn = Next index

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