FViewUniformShaderParameters

The uniform shader parameters associated with a view.

Windows
MacOS
Linux

Syntax

class FViewUniformShaderParameters

Remarks

The uniform shader parameters associated with a view.

Variables

Name Description

Public variable

TShaderParamete...

 

AdaptiveTessellationFactor

Public variable

TShaderParamete...

 

AmbientCubemapIntensity

Public variable

TShaderParamete...

 

AmbientCubemapTint

Public variable

TShaderResource...

 

AtmosphereInscatterTexture

Public variable

TShaderResource...

 

AtmosphereInscatterTextureSampler

Public variable

TShaderResource...

 

AtmosphereIrradianceTexture

Public variable

TShaderResource...

 

AtmosphereIrradianceTextureSampler

Public variable

TShaderResource...

 

AtmosphereTransmittanceTexture

Public variable

TShaderResource...

 

AtmosphereTransmittanceTextureSampler

Public variable

TShaderParamete...

 

AtmosphericFogAltitudeScale

Public variable

TShaderParamete...

 

AtmosphericFogDensityOffset

Public variable

TShaderParamete...

 

AtmosphericFogDensityScale

Public variable

TShaderParamete...

 

AtmosphericFogDistanceOffset

Public variable

TShaderParamete...

 

AtmosphericFogDistanceScale

Public variable

TShaderParamete...

 

AtmosphericFogGroundOffset

Public variable

TShaderParamete...

 

AtmosphericFogHeightScaleRayleigh

Public variable

TShaderParamete...

 

AtmosphericFogInscatterAltitudeSampleNum

Public variable

TShaderParamete...

 

AtmosphericFogPower

Public variable

TShaderParamete...

 

AtmosphericFogRenderMask

Public variable

TShaderParamete...

 

AtmosphericFogStartDistance

Public variable

TShaderParamete...

 

AtmosphericFogSunColor

Public variable

TShaderParamete...

 

AtmosphericFogSunDirection

Public variable

TShaderParamete...

 

AtmosphericFogSunDiscScale

Public variable

TShaderParamete...

 

AtmosphericFogSunPower

Public variable

TShaderParamete...

 

bCheckerboardSubsurfaceProfileRendering

Public variable

TShaderParamete...

 

bSubsurfacePostprocessEnabled

Public variable

TShaderParamete...

 

BufferBilinearUVMinMax

Public variable

TShaderParamete...

 

BufferSizeAndInvSize

Public variable

TShaderParamete...

 

CameraCut

Public variable

TShaderParamete...

 

CameraViewToTranslatedWorld

Public variable

TShaderParamete...

 

CircleDOFParams

Public variable

TShaderParamete...

 

ClipToPrevClip

Public variable

TShaderParamete...

 

ClipToTranslatedWorld

Public variable

TShaderParamete...

 

ClipToView

Public variable

TShaderParamete...

 

ClipToWorld

Public variable

TShaderParamete...

 

CullingSign

Public variable

TShaderParamete...

 

DeltaTime

Public variable

TShaderParamete...

 

DemosaicVposOffset

Public variable

TShaderParamete...

 

DepthOfFieldFarTransitionRegion

Public variable

TShaderParamete...

 

DepthOfFieldFocalDistance

Public variable

TShaderParamete...

 

DepthOfFieldFocalLength

Public variable

TShaderParamete...

 

DepthOfFieldFocalRegion

Public variable

TShaderParamete...

 

DepthOfFieldNearTransitionRegion

Public variable

TShaderParamete...

 

DepthOfFieldScale

Public variable

TShaderParamete...

 

DepthOfFieldSensorWidth

Public variable

TShaderParamete...

 

DiffuseOverrideParameter

Public variable

TShaderParamete...

 

DirectionalLightColor

Public variable

TShaderParamete...

 

DirectionalLightDirection

Public variable

TShaderResource...

 

DirectionalLightShadowingBrickTexture

Public variable

TShaderResource...

 

DirectionalLightShadowingTextureSampler

Public variable

TShaderParamete...

 

DistanceFieldAOSpecularOcclusionMode

Public variable

TShaderParamete...

 

EyeToPixelSpreadAngle

Public variable

TShaderParamete...

 

FieldOfViewWideAngles

Public variable

TShaderParamete...

 

FrameNumber

Public variable

TShaderParamete...

 

GameTime

Public variable

TShaderParamete...

 

GeneralPurposeTweak

Public variable

TShaderParamete...

 

GlobalClippingPlane

Public variable

TShaderResource...

 

GlobalDistanceFieldSampler0

Public variable

TShaderResource...

 

GlobalDistanceFieldSampler1

Public variable

TShaderResource...

 

GlobalDistanceFieldSampler2

Public variable

TShaderResource...

 

GlobalDistanceFieldSampler3

Public variable

TShaderResource...

 

GlobalDistanceFieldTexture0

Public variable

TShaderResource...

 

GlobalDistanceFieldTexture1

Public variable

TShaderResource...

 

GlobalDistanceFieldTexture2

Public variable

TShaderResource...

 

GlobalDistanceFieldTexture3

Public variable

TShaderParamete...

 

GlobalVolumeCenterAndExtent

Public variable

TShaderParamete...

 

GlobalVolumeDimension

Public variable

TShaderParamete...

 

GlobalVolumeTexelSize

Public variable

TShaderParamete...

 

GlobalVolumeWorldToUVAddAndMul

Public variable

TShaderParamete...

 

HDR32bppEncodingMode

Public variable

TShaderParamete...

 

HMDEyePaddingOffset

Public variable

TShaderParamete...

 

HMDViewNoRollRight

Public variable

TShaderParamete...

 

HMDViewNoRollUp

Public variable

TShaderParamete...

 

IndirectCapsuleSelfShadowingIntensity

Public variable

TShaderParamete...

 

IndirectLightingCacheShowFlag

Public variable

TShaderParamete...

 

IndirectLightingColorScale

Public variable

TShaderParamete...

 

InvDeviceZToWorldZTransform

Public variable

TShaderResource...

 

LightmapSceneData

Public variable

TShaderResource...

 

MaterialTextureBilinearClampedSampler

Public variable

TShaderResource...

 

MaterialTextureBilinearWrapedSampler

Public variable

TShaderParamete...

 

MaterialTextureDerivativeMultiply

Public variable

TShaderParamete...

 

MaterialTextureMipBias

Public variable

TShaderParamete...

 

MaxGlobalDistance

Public variable

TShaderParamete...

 

MobilePreviewMode

Public variable

TShaderParamete...

 

MotionBlurNormalizedToPixel

Public variable

TShaderParamete...

 

NearPlane

Public variable

TShaderParamete...

 

NormalCurvatureToRoughnessScaleBias

Public variable

TShaderParamete...

 

NormalOverrideParameter

Public variable

TShaderParamete...

 

NumSceneColorMSAASamples

Public variable

TShaderParamete...

 

OneOverPreExposure

Public variable

TShaderParamete...

 

OutOfBoundsMask

Public variable

TShaderResource...

 

PerlinNoise3DTexture

Public variable

TShaderResource...

 

PerlinNoise3DTextureSampler

Public variable

TShaderResource...

 

PerlinNoiseGradientTexture

Public variable

TShaderResource...

 

PerlinNoiseGradientTextureSampler

Public variable

TShaderParamete...

 

PreExposure

Public variable

TShaderResource...

 

PreIntegratedBRDF

Public variable

TShaderResource...

 

PreIntegratedBRDFSampler

Public variable

TShaderParamete...

 

PrevCameraViewToTranslatedWorld

Public variable

TShaderParamete...

 

PrevClipToView

Public variable

TShaderParamete...

 

PrevFieldOfViewWideAngles

Public variable

TShaderParamete...

 

PrevFrameGameTime

Public variable

TShaderParamete...

 

PrevFrameRealTime

Public variable

TShaderParamete...

 

PreViewTranslation

Public variable

TShaderParamete...

 

PrevInvViewProj

Public variable

TShaderParamete...

 

PrevPreViewTranslation

Public variable

TShaderParamete...

 

PrevProjection

Public variable

TShaderParamete...

 

PrevScreenToTranslatedWorld

Public variable

TShaderParamete...

 

PrevTranslatedWorldToCameraView

Public variable

TShaderParamete...

 

PrevTranslatedWorldToClip

Public variable

TShaderParamete...

 

PrevTranslatedWorldToView

Public variable

TShaderParamete...

 

PrevViewProj

Public variable

TShaderParamete...

 

PrevViewRotationProj

Public variable

TShaderParamete...

 

PrevViewToClip

Public variable

TShaderParamete...

 

PrevViewToTranslatedWorld

Public variable

TShaderParamete...

 

PrevWorldCameraOrigin

Public variable

TShaderParamete...

 

PrevWorldViewOrigin

Public variable

TShaderResource...

 

PrimitiveSceneData

Public variable

TShaderParamete...

 

Random

Public variable

TShaderParamete...

 

RealTime

Public variable

TShaderParamete...

 

ReflectionCubemapMaxMip

Public variable

TShaderParamete...

 

ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight

Public variable

TShaderParamete...

 

RenderingReflectionCaptureMask

Public variable

TShaderParamete...

 

RoughnessOverrideParameter

Public variable

TShaderParamete...

 

ScreenPositionScaleBias

Public variable

TShaderParamete...

 

ScreenToTranslatedWorld

Public variable

TShaderParamete...

 

ScreenToWorld

Public variable

TShaderResource...

 

SharedBilinearClampedSampler

Public variable

TShaderResource...

 

SharedBilinearWrappedSampler

Public variable

TShaderResource...

 

SharedPointClampedSampler

Public variable

TShaderResource...

 

SharedPointWrappedSampler

Public variable

TShaderResource...

 

SharedTrilinearClampedSampler

Public variable

TShaderResource...

 

SharedTrilinearWrappedSampler

Public variable

TShaderParamete...

 

ShowDecalsMask

Public variable

TShaderResource...

 

SkyBentNormalBrickTexture

Public variable

TShaderResource...

 

SkyBentNormalTextureSampler

Public variable

TShaderParamete...

 

SkyIrradianceEnvironmentMap

Public variable

TShaderParamete...

 

SkyLightColor

Public variable

TShaderParamete...

 

SkyLightParameters

Public variable

TShaderResource...

 

SobolSamplingTexture

Public variable

TShaderParamete...

 

SpecularOverrideParameter

Public variable

TShaderParamete...

 

StateFrameIndex

Public variable

TShaderParamete...

 

StateFrameIndexMod8

Public variable

TShaderParamete...

 

StereoIPD

Public variable

TShaderParamete...

 

StereoPassIndex

Public variable

TShaderParamete...

 

SVPositionToTranslatedWorld

Public variable

TShaderParamete...

 

TemporalAAJitter

Public variable

TShaderParamete...

 

TemporalAAParams

Public variable

TShaderParamete...

 

TranslatedWorldCameraOrigin

Public variable

TShaderParamete...

 

TranslatedWorldToCameraView

Public variable

TShaderParamete...

 

TranslatedWorldToClip

Public variable

TShaderParamete...

 

TranslatedWorldToView

Public variable

TShaderParamete...

 

TranslucencyLightingVolumeInvSize

Public variable

TShaderParamete...

 

TranslucencyLightingVolumeMin

Public variable

TShaderParamete...

 

UnlitViewmodeMask

Public variable

TShaderParamete...

 

ViewForward

Public variable

TShaderParamete...

 

ViewRectMin

Public variable

TShaderParamete...

 

ViewRight

Public variable

TShaderParamete...

 

ViewSizeAndInvSize

Public variable

TShaderParamete...

 

ViewToClip

Public variable

TShaderParamete...

 

ViewToClipNoAA

Public variable

TShaderParamete...

 

ViewToTranslatedWorld

Public variable

TShaderParamete...

 

ViewUp

Public variable

TShaderParamete...

 

VolumetricFogGridZParams

Public variable

TShaderParamete...

 

VolumetricFogInvGridSize

Public variable

TShaderParamete...

 

VolumetricFogMaxDistance

Public variable

TShaderParamete...

 

VolumetricFogSVPosToVolumeUV

Public variable

TShaderResource...

 

VolumetricLightmapBrickAmbientVector

Public variable

TShaderResource...

 

VolumetricLightmapBrickAmbientVectorSampler

Public variable

TShaderResource...

 

VolumetricLightmapBrickSHCoefficients0

Public variable

TShaderResource...

 

VolumetricLightmapBrickSHCoefficients1

Public variable

TShaderResource...

 

VolumetricLightmapBrickSHCoefficients2

Public variable

TShaderResource...

 

VolumetricLightmapBrickSHCoefficients3

Public variable

TShaderResource...

 

VolumetricLightmapBrickSHCoefficients4

Public variable

TShaderResource...

 

VolumetricLightmapBrickSHCoefficients5

Public variable

TShaderParamete...

 

VolumetricLightmapBrickSize

Public variable

TShaderParamete...

 

VolumetricLightmapBrickTexelSize

Public variable

TShaderResource...

 

VolumetricLightmapIndirectionTexture

Public variable

TShaderParamete...

 

VolumetricLightmapIndirectionTextureSize

Public variable

TShaderResource...

 

VolumetricLightmapTextureSampler0

Public variable

TShaderResource...

 

VolumetricLightmapTextureSampler1

Public variable

TShaderResource...

 

VolumetricLightmapTextureSampler2

Public variable

TShaderResource...

 

VolumetricLightmapTextureSampler3

Public variable

TShaderResource...

 

VolumetricLightmapTextureSampler4

Public variable

TShaderResource...

 

VolumetricLightmapTextureSampler5

Public variable

TShaderParamete...

 

VolumetricLightmapWorldToUVAdd

Public variable

TShaderParamete...

 

VolumetricLightmapWorldToUVScale

Public variable

TShaderParamete...

 

WorldCameraMovementSinceLastFrame

Public variable

TShaderParamete...

 

WorldCameraOrigin

Public variable

TShaderParamete...

 

WorldToClip

Public variable

TShaderParamete...

 

WorldViewOrigin

Constructors

Functions

Name Description

Public function Static

FUniformBuff...

 

CreateUniformBuffer

(
    const FViewUniformShaderParameters ...,
    EUniformBufferUsage InUsage
)

Classes

Name

Description

Public struct

FTypeInfo

Typedefs

Name

Description

zzLastMemberId

zzMemberIdAdaptiveTessellationFactor

zzMemberIdAmbientCubemapIntensity

zzMemberIdAmbientCubemapTint

zzMemberIdAtmosphereInscatterTexture

zzMemberIdAtmosphereInscatterTextureSampler

zzMemberIdAtmosphereIrradianceTexture

zzMemberIdAtmosphereIrradianceTextureSampler

zzMemberIdAtmosphereTransmittanceTexture

zzMemberIdAtmosphereTransmittanceTextureSampler

zzMemberIdAtmosphericFogAltitudeScale

zzMemberIdAtmosphericFogDensityOffset

zzMemberIdAtmosphericFogDensityScale

zzMemberIdAtmosphericFogDistanceOffset

zzMemberIdAtmosphericFogDistanceScale

zzMemberIdAtmosphericFogGroundOffset

zzMemberIdAtmosphericFogHeightScaleRayleigh

zzMemberIdAtmosphericFogInscatterAltitudeSampleNum

zzMemberIdAtmosphericFogPower

zzMemberIdAtmosphericFogRenderMask

zzMemberIdAtmosphericFogStartDistance

zzMemberIdAtmosphericFogSunColor

zzMemberIdAtmosphericFogSunDirection

zzMemberIdAtmosphericFogSunDiscScale

zzMemberIdAtmosphericFogSunPower

zzMemberIdbCheckerboardSubsurfaceProfileRendering

zzMemberIdbSubsurfacePostprocessEnabled

zzMemberIdBufferBilinearUVMinMax

zzMemberIdBufferSizeAndInvSize

zzMemberIdCameraCut

zzMemberIdCameraViewToTranslatedWorld

zzMemberIdCircleDOFParams

zzMemberIdClipToPrevClip

zzMemberIdClipToTranslatedWorld

zzMemberIdClipToView

zzMemberIdClipToWorld

zzMemberIdCullingSign

zzMemberIdDeltaTime

zzMemberIdDemosaicVposOffset

zzMemberIdDepthOfFieldFarTransitionRegion

zzMemberIdDepthOfFieldFocalDistance

zzMemberIdDepthOfFieldFocalLength

zzMemberIdDepthOfFieldFocalRegion

zzMemberIdDepthOfFieldNearTransitionRegion

zzMemberIdDepthOfFieldScale

zzMemberIdDepthOfFieldSensorWidth

zzMemberIdDiffuseOverrideParameter

zzMemberIdDirectionalLightColor

zzMemberIdDirectionalLightDirection

zzMemberIdDirectionalLightShadowingBrickTexture

zzMemberIdDirectionalLightShadowingTextureSampler

zzMemberIdDistanceFieldAOSpecularOcclusionMode

zzMemberIdEyeToPixelSpreadAngle

zzMemberIdFieldOfViewWideAngles

zzMemberIdFrameNumber

zzMemberIdGameTime

zzMemberIdGeneralPurposeTweak

zzMemberIdGlobalClippingPlane

zzMemberIdGlobalDistanceFieldSampler0

zzMemberIdGlobalDistanceFieldSampler1

zzMemberIdGlobalDistanceFieldSampler2

zzMemberIdGlobalDistanceFieldSampler3

zzMemberIdGlobalDistanceFieldTexture0

zzMemberIdGlobalDistanceFieldTexture1

zzMemberIdGlobalDistanceFieldTexture2

zzMemberIdGlobalDistanceFieldTexture3

zzMemberIdGlobalVolumeCenterAndExtent

zzMemberIdGlobalVolumeDimension

zzMemberIdGlobalVolumeTexelSize

zzMemberIdGlobalVolumeWorldToUVAddAndMul

zzMemberIdHDR32bppEncodingMode

zzMemberIdHMDEyePaddingOffset

zzMemberIdHMDViewNoRollRight

zzMemberIdHMDViewNoRollUp

zzMemberIdIndirectCapsuleSelfShadowingIntensity

zzMemberIdIndirectLightingCacheShowFlag

zzMemberIdIndirectLightingColorScale

zzMemberIdInvDeviceZToWorldZTransform

zzMemberIdLightmapSceneData

zzMemberIdMaterialTextureBilinearClampedSampler

zzMemberIdMaterialTextureBilinearWrapedSampler

Same as Wrap_WorldGroupSettings and Clamp_WorldGroupSettings, but with mipbias=MaterialTextureMipBias.

zzMemberIdMaterialTextureDerivativeMultiply

zzMemberIdMaterialTextureMipBias

zzMemberIdMaxGlobalDistance

zzMemberIdMobilePreviewMode

zzMemberIdMotionBlurNormalizedToPixel

zzMemberIdNearPlane

zzMemberIdNormalCurvatureToRoughnessScaleBias

zzMemberIdNormalOverrideParameter

zzMemberIdNumSceneColorMSAASamples

zzMemberIdOneOverPreExposure

zzMemberIdOutOfBoundsMask

zzMemberIdPerlinNoise3DTexture

zzMemberIdPerlinNoise3DTextureSampler

zzMemberIdPerlinNoiseGradientTexture

zzMemberIdPerlinNoiseGradientTextureSampler

zzMemberIdPreExposure

zzMemberIdPreIntegratedBRDF

zzMemberIdPreIntegratedBRDFSampler

zzMemberIdPrevCameraViewToTranslatedWorld

zzMemberIdPrevClipToView

zzMemberIdPrevFieldOfViewWideAngles

zzMemberIdPrevFrameGameTime

zzMemberIdPrevFrameRealTime

zzMemberIdPreViewTranslation

zzMemberIdPrevInvViewProj

zzMemberIdPrevPreViewTranslation

zzMemberIdPrevProjection

zzMemberIdPrevScreenToTranslatedWorld

zzMemberIdPrevTranslatedWorldToCameraView

zzMemberIdPrevTranslatedWorldToClip

zzMemberIdPrevTranslatedWorldToView

zzMemberIdPrevViewProj

zzMemberIdPrevViewRotationProj

zzMemberIdPrevViewToClip

zzMemberIdPrevViewToTranslatedWorld

zzMemberIdPrevWorldCameraOrigin

zzMemberIdPrevWorldViewOrigin

zzMemberIdPrimitiveSceneData

zzMemberIdRandom

zzMemberIdRealTime

zzMemberIdReflectionCubemapMaxMip

zzMemberIdReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight

zzMemberIdRenderingReflectionCaptureMask

zzMemberIdRoughnessOverrideParameter

zzMemberIdScreenPositionScaleBias

zzMemberIdScreenToTranslatedWorld

zzMemberIdScreenToWorld

zzMemberIdSharedBilinearClampedSampler

zzMemberIdSharedBilinearWrappedSampler

zzMemberIdSharedPointClampedSampler

zzMemberIdSharedPointWrappedSampler

zzMemberIdSharedTrilinearClampedSampler

zzMemberIdSharedTrilinearWrappedSampler

zzMemberIdShowDecalsMask

zzMemberIdSkyBentNormalBrickTexture

zzMemberIdSkyBentNormalTextureSampler

zzMemberIdSkyIrradianceEnvironmentMap

zzMemberIdSkyLightColor

zzMemberIdSkyLightParameters

zzMemberIdSobolSamplingTexture

zzMemberIdSpecularOverrideParameter

zzMemberIdStateFrameIndex

zzMemberIdStateFrameIndexMod8

zzMemberIdStereoIPD

zzMemberIdStereoPassIndex

zzMemberIdSVPositionToTranslatedWorld

zzMemberIdTemporalAAJitter

zzMemberIdTemporalAAParams

zzMemberIdTranslatedWorldCameraOrigin

zzMemberIdTranslatedWorldToCameraView

zzMemberIdTranslatedWorldToClip

zzMemberIdTranslatedWorldToView

zzMemberIdTranslucencyLightingVolumeInvSize

zzMemberIdTranslucencyLightingVolumeMin

zzMemberIdUnlitViewmodeMask

zzMemberIdViewForward

zzMemberIdViewRectMin

zzMemberIdViewRight

zzMemberIdViewSizeAndInvSize

zzMemberIdViewToClip

zzMemberIdViewToClipNoAA

zzMemberIdViewToTranslatedWorld

zzMemberIdViewUp

zzMemberIdVolumetricFogGridZParams

zzMemberIdVolumetricFogInvGridSize

zzMemberIdVolumetricFogMaxDistance

zzMemberIdVolumetricFogSVPosToVolumeUV

zzMemberIdVolumetricLightmapBrickAmbientVector

zzMemberIdVolumetricLightmapBrickAmbientVectorSampler

zzMemberIdVolumetricLightmapBrickSHCoefficients0

zzMemberIdVolumetricLightmapBrickSHCoefficients1

zzMemberIdVolumetricLightmapBrickSHCoefficients2

zzMemberIdVolumetricLightmapBrickSHCoefficients3

zzMemberIdVolumetricLightmapBrickSHCoefficients4

zzMemberIdVolumetricLightmapBrickSHCoefficients5

zzMemberIdVolumetricLightmapBrickSize

zzMemberIdVolumetricLightmapBrickTexelSize

zzMemberIdVolumetricLightmapIndirectionTexture

zzMemberIdVolumetricLightmapIndirectionTextureSize

zzMemberIdVolumetricLightmapTextureSampler0

zzMemberIdVolumetricLightmapTextureSampler1

zzMemberIdVolumetricLightmapTextureSampler2

zzMemberIdVolumetricLightmapTextureSampler3

zzMemberIdVolumetricLightmapTextureSampler4

zzMemberIdVolumetricLightmapTextureSampler5

zzMemberIdVolumetricLightmapWorldToUVAdd

zzMemberIdVolumetricLightmapWorldToUVScale

zzMemberIdWorldCameraMovementSinceLastFrame

zzMemberIdWorldCameraOrigin

zzMemberIdWorldToClip

zzMemberIdWorldViewOrigin

zzTThisStruct

Constants

Name

Description

StaticStructMetadata

References

Module

Engine

Header

Runtime/Engine/Public/SceneView.h

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