FVolumetricLightmapDataLayer

Windows
MacOS
Linux

Inheritance Hierarchy

FResourceBulkDataInterface

FVolumetricLightmapDataLayer

Syntax

class FVolumetricLightmapDataLayer : public FResourceBulkDataInterface

Variables

Name Description

Public variable

TArray< uint8 >

 

Data

Public variable

int32

 

DataSize

Stored redundantly for stats after Data has been discarded.

Public variable

EPixelFormat

 

Format

Public variable

FTexture3DRHIRe...

 

Texture

Constructors

Functions

Name Description

Public function

void

 

CreateTexture

(
    FIntVector Dimensions
)

Public function

void

 

Resize

(
    int32 NewSize
)

Overridden from FResourceBulkDataInterface

Name Description

Public function Virtual

void

 

Discard()

Free memory after it has been used to initialize RHI resource

Public function Virtual Const

const void &...

 

GetResourceBulkData()

Public function Virtual Const

uint32

 

GetResourceBulkDataSize()

References

Module

Engine

Header

Runtime/Engine/Public/PrecomputedVolumetricLightmap.h

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