AActor::AllowReceiveTickEventOnDedicatedServer

Return the value of bAllowReceiveTickEventOnDedicatedServer, indicating whether the Blueprint [ReceiveTick()](API\Runtime\Engine\GameFramework\AActor\ReceiveTick) event will occur on dedicated servers.

Windows
MacOS
Linux

Syntax

bool AllowReceiveTickEventOnDedicatedServer() const

Remarks

Return the value of bAllowReceiveTickEventOnDedicatedServer, indicating whether the Blueprint ReceiveTick() event will occur on dedicated servers.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

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