AActor::FindOrAddNetworkObjectInfo

Find the [FNetworkObjectInfo](API\Runtime\Engine\Engine\FNetworkObjectInfo) struct associated with this actor (for the main NetDriver).

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/Actor.cpp

Syntax

FNetworkObjectInfo * FindOrAddNetworkObjectInfo()

Remarks

Find the FNetworkObjectInfo struct associated with this actor (for the main NetDriver). If no info is found, one will be created and added to the main NetDriver.

Returns

The FNetworkObejctInfo associated with this Actor, or nullptr if one couldn't be created.

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