AActor::PostLoadSubobjects

Instances components for objects being loaded from disk, if necessary.

Windows
MacOS
Linux

Override Hierarchy

Syntax

virtual void PostLoadSubobjects
(
    FObjectInstancingGraph * OuterInstanceGraph
)

Remarks

Instances components for objects being loaded from disk, if necessary. Ensures that component references between nested components are fixed up correctly.

Parameters

Parameter

Description

OuterInstanceGraph

when calling this method on subobjects, specifies the instancing graph which contains all instanced subobjects and components for a subobject root.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback