AController::Possess

Handles attaching this controller to the specified pawn.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h

Include

#include "GameFramework/Controller.h"

Source

/Engine/Source/Runtime/Engine/Private/Controller.cpp

Syntax

virtual void Possess
(
    APawn * InPawn
)

Remarks

Handles attaching this controller to the specified pawn. Only runs on the network authority (where HasAuthority() returns true).

Parameters

Parameter

Description

InPawn

The Pawn to be possessed.

See Also

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