UCheatManager::BugItGoString

This will move the player and set their rotation to the passed in values.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h

Include

#include "GameFramework/CheatManager.h"

Source

/Engine/Source/Runtime/Engine/Private/CheatManager.cpp

Syntax

virtual void BugItGoString
(
    const FString & TheLocation,
    const FString & TheRotation
)

Remarks

This will move the player and set their rotation to the passed in values. We have this version of the BugIt family strings can be passed in from the game ?options easily

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