UCheatManager::BugItWorker

This will move the player and set their rotation to the passed in values.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h

Include

#include "GameFramework/CheatManager.h"

Source

/Engine/Source/Runtime/Engine/Private/CheatManager.cpp

Syntax

virtual void BugItWorker
(
    FVector TheLocation,
    FRotator TheRotation
)

Remarks

This will move the player and set their rotation to the passed in values. This actually does the location / rotation setting. Additionally it will set you as ghost as the level may have changed since the last time you were here. And the bug may actually be inside of something.

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