UNavMovementComponent::StopMovementImmediately

Overridden to also call [StopActiveMovement()](API\Runtime\Engine\GameFramework\UNavMovementComponent\StopActiveMovement).

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/NavMovementComponent.h

Include

#include "GameFramework/NavMovementComponent.h"

Syntax

virtual void StopMovementImmediately()

Remarks

Overridden to also call StopActiveMovement().

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