HHitProxy

Base class for detecting user-interface hits.

Windows
MacOS
Linux

Inheritance Hierarchy

Syntax

class HHitProxy : public FRefCountedObject

Remarks

Base class for detecting user-interface hits.

Variables

Name Description

Public variable

FHitProxyId

 

Id

The hit proxy's ID.

Public variable

const EHitProxy...

 

OrthoPriority

Used in the ortho views, defaults to the same value as Priority

Public variable

const EHitProxy...

 

Priority

The priority a hit proxy has when choosing between several hit proxies near the point the user clicked.

Constructors

Name Description

Public function

HHitProxy

(
    EHitProxyPriority InPriority
)

Public function

HHitProxy

(
    EHitProxyPriority InPriority,
    EHitProxyPriority InOrthoPriority
)

Destructors

Name Description

Public function Virtual

~HHitProxy()

Functions

Name Description

Public function Virtual

void

 

AddReferencedObjects

(
    FReferenceCollector& Collector
)

Public function Virtual Const

bool

 

AlwaysAllowsTranslucentPrimitives()

Method that specifies whether the hit proxy always allows translucent primitives to be associated with it or not, regardless of any other engine/editor setting.

Public function Virtual

EMouseCursor...

 

GetMouseCursor()

Override to change the mouse based on what it is hovering over.

Public function Const

bool

 

IsA

(
    HHitProxyType* TestType
)

Determines whether the hit proxy is of the given type.

References

Module

Engine

Header

Runtime/Engine/Public/HitProxies.h

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