IAudioReverb

Windows
MacOS
Linux

Syntax

class IAudioReverb

Destructors

Name Description

Public function Virtual

~IAudioReverb()

Virtual destructor

Functions

Name Description

Public function

FSoundEffect...

 

GetEffectSubmix

(
    USoundSubmix* Submix
)

Public function Virtual

void

 

Initialize

(
    const FAudioPluginInitializationPar...
)

Initialize the reverb plugin with the same rate and number of sources.

Public function Virtual

void

 

OnDeviceShutdown

(
    FAudioDevice* AudioDevice
)

Public function

void

 

OnInitSource

(
    const uint32 SourceId,
    const FName& AudioComponentUserId,
    const uint32 NumChannels,
    UReverbPluginSourceSettingsBase...
)

Called when a source is assigned to a voice.

Public function

void

 

OnReleaseSource

(
    const uint32 SourceId
)

Called when a source is done playing and is released.

Public function Virtual

void

 

ProcessSourceAudio

(
    const FAudioPluginSourceInputData&...,
    FAudioPluginSourceOutputData& Outp...
)

Processes audio with the given input and output data structs.

Public function Virtual

void

 

Shutdown()

Shuts down the audio plugin.

References

Module

Engine

Header

Runtime/Engine/Public/IAudioExtensionPlugin.h

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