IAudioStreamingManager

Interface to add functions specifically related to audio streaming

Windows
MacOS
Linux

Inheritance Hierarchy

IStreamingManager

IAudioStreamingManager

FAudioStreamingManager

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Syntax

struct IAudioStreamingManager : public IStreamingManager

Remarks

Interface to add functions specifically related to audio streaming

Functions

Name Description

Public function

void

 

AddDecoder

(
    ICompressedAudioInfo* Compress...
)

Adds the decoder to the streaming manager to prevent stream chunks from getting reaped from underneath it

Public function

void

 

AddStreamingSoundSource

(
    FSoundSource* SoundSource
)

Adds a new Sound Source to the streaming manager.

Public function

void

 

AddStreamingSoundWave

(
    USoundWave* SoundWave
)

Adds a new Sound Wave to the streaming manager.

Public function Const

bool

 

CanCreateSoundSource

(
    const FWaveInstance* WaveInsta...
)

Public function Const

const uint8 ...

 

GetLoadedChunk

(
    const USoundWave* SoundWave,
    uint32 ChunkIndex,
    uint32* OutChunkSize
)

Gets a pointer to a chunk of audio data

Public function Const

bool

 

IsManagedStreamingSoundSource

(
    const FSoundSource* SoundSourc...
)

Returns true if this is a streaming Sound Source that is managed by the streaming manager.

Public function Const

bool

 

IsManagedStreamingSoundWave

(
    const USoundWave* SoundWave
)

Returns true if this is a Sound Wave that is managed by the streaming manager.

Public function

bool

 

IsStreamingInProgress

(
    const USoundWave* SoundWave
)

Returns true if this Sound Wave is currently streaming a chunk.

Public function

void

 

RemoveDecoder

(
    ICompressedAudioInfo* Compress...
)

Removes the decoder from the streaming manager.

Public function

void

 

RemoveStreamingSoundSource

(
    FSoundSource* SoundSource
)

Removes a Sound Source from the streaming manager.

Public function

void

 

RemoveStreamingSoundWave

(
    USoundWave* SoundWave
)

Removes a Sound Wave from the streaming manager.

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