UGameplayStatics::DoesSaveGameExist

See if a save game exists with the specified name.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h

Include

#include "Kismet/GameplayStatics.h"

Source

/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp

Syntax

static bool DoesSaveGameExist
(
    const FString & SlotName,
    const int32 UserIndex
)

Remarks

See if a save game exists with the specified name.

Parameters

Parameter

Description

SlotName

Name of save game slot.

UserIndex

For some platforms, master user index to identify the user doing the saving.

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