UGameplayStatics::GetActorOfClass

Find the first Actor in the world of the specified class.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h

Include

#include "Kismet/GameplayStatics.h"

Source

/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp

Syntax

static AActor * GetActorOfClass
(
    const UObject * WorldContextObject,
    TSubclassOf < AActor > ActorClass
)

Remarks

Find the first Actor in the world of the specified class. This is a slow operation, use with caution e.g. do not use every frame.

Returns

Actor of the specified class.

Parameters

Parameter

Description

ActorClass

Class of Actor to find. Must be specified or result will be empty.

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