Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static AActor
* GetActorOfClass
(
const UObject
* WorldContextObject,
TSubclassOf
< AActor
> ActorClass
)
Find the first Actor in the world of the specified class. This is a slow operation, use with caution e.g. do not use every frame.
Actor of the specified class.
Parameter |
Description |
---|---|
ActorClass |
Class of Actor to find. Must be specified or result will be empty. |