Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static APlayerController
* GetPlayerController
(
const UObject
* WorldContextObject,
int32
PlayerIndex
)
Returns the player controller at the specified player index