Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include |
#include "Kismet/KismetSystemLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static bool
BoxTraceMultiByProfile
(
const UObject
* WorldContextObject,
const FVector
Start,
const FVector
End,
FVector
HalfSize,
const FRotator
Orientation,
FName
ProfileName,
bool
bTraceComplex,
const TArray
< AActor
* > & ActorsToIgnore,
EDrawDebugTrace::Type
DrawDebugType,
TArray
< FHitResult
> & OutHits,
bool
bIgnoreSelf,
FLinearColor
TraceColor,
FLinearColor
TraceHitColor,
float DrawTime
)
Sweep a box against the world and return all initial overlaps using a specific profile, then overlapping hits and then first blocking hit Results are sorted, so a blocking hit (if found) will be the last element of the array Only the single closest blocking result will be generated, no tests will be done after that
True if there was a blocking hit, false otherwise.
Parameter |
Description |
---|---|
Start |
Start of line segment. |
End |
End of line segment. |
HalfSize |
Distance from the center of box along each axis |
Orientation |
Orientation of the box |
ProfileName |
The 'profile' used to determine which components to hit |
bTraceComplex |
True to test against complex collision, false to test against simplified collision. |
OutHits |
A list of hits, sorted along the trace from start to finish. The blocking hit will be the last hit, if there was one. |