UKismetSystemLibrary::IsLoggedIn

Returns whether the player is logged in to the currently active online subsystem.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h

Include

#include "Kismet/KismetSystemLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp

Syntax

static bool IsLoggedIn
(
    const APlayerController * SpecificPlayer
)

Remarks

Returns whether the player is logged in to the currently active online subsystem.

Parameters

Parameter

Description

Player

Specific player's login status to get. May not be supported on all platforms. If null, defaults to the player with ControllerId 0.

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