UKismetSystemLibrary::SnapshotObject

Notify the current transaction (if any) that this object is about to be modified and should be snapshot for intermediate update.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h

Include

#include "Kismet/KismetSystemLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp

Syntax

static void SnapshotObject
(
    UObject * Object
)

Remarks

Notify the current transaction (if any) that this object is about to be modified and should be snapshot for intermediate update.

Internally this calls SnapshotTransactionBuffer on the given object.

Only available in the editor.

Parameters

Parameter

Description

Object

The object that is about to be modified.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback