EMaterialPositionTransformSource

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTransformPosition.h

Include

#include "Materials/MaterialExpressionTransformPosition.h"

Syntax

enum EMaterialPositionTransformSource
{
    TRANSFORMPOSSOURCE_Local,
    TRANSFORMPOSSOURCE_World,
    TRANSFORMPOSSOURCE_TranslatedWorld,
    TRANSFORMPOSSOURCE_View,
    TRANSFORMPOSSOURCE_Camera,
    TRANSFORMPOSSOURCE_Particle,
    TRANSFORMPOSSOURCE_MAX,
}

Values

Name

Description

TRANSFORMPOSSOURCE_Local

Local space

TRANSFORMPOSSOURCE_World

Absolute world space

TRANSFORMPOSSOURCE_TranslatedWorld

Camera relative world space

TRANSFORMPOSSOURCE_View

View space (differs from camera space in the shadow passes)

TRANSFORMPOSSOURCE_Camera

Camera space

TRANSFORMPOSSOURCE_Particle

Particle space

TRANSFORMPOSSOURCE_MAX

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