FRuntimeVirtualTextureParameterValue

Editable runtime virtual texture parameter.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h

Include

#include "Materials/MaterialInstance.h"

Syntax

struct FRuntimeVirtualTextureParameterValue

Remarks

Editable runtime virtual texture parameter.

Variables

Name Description

Public variable

FGuid

 

ExpressionGUID

Public variable

FMaterialParame ...

 

ParameterInfo

Public variable

URuntimeVirtual ...

 

ParameterValue

Constructors

Functions

Name Description

Public function Static

ValueType

 

GetValue

(
    const FRuntimeVirtualTextureParamet ...
)

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const FRuntimeVirtualTextureParamet ...
)

Public function Const

bool

 

operator==

(
    const FRuntimeVirtualTextureParamet ...
)

Typedefs

Name

Description

ValueType

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback