UMaterialExpressionTextureSampleParameter2D

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameter2D.h

Include

#include "Materials/MaterialExpressionTextureSampleParameter2D.h"

Syntax

class UMaterialExpressionTextureSampleParameter2D : public UMaterialExpressionTextureSampleParameter

Constructors

Name Description

Public function

UMaterialExpressionTextureSampleParameter2D

(
    const FObjectInitializer & ObjectIn...
)

Overridden from UMaterialExpressionTextureSampleParameter

Name Description

Public function Virtual

void

 

SetDefaultTexture()

Sets the default texture if none is set

Public function Virtual

bool

 

TextureIsValid

(
    UTexture * InTexture,
    FString & OutMessage
)

Return true if the texture is a movie texture

Overridden from UMaterialExpression

Name Description

Public function Virtual Const

void

 

GetCaption

(
    TArray < FString >& OutCaptions
)

Returns the text to display on the material expression (in the material editor).

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback