UInterpTrack::Render3DTrack

For drawing track information into the 3D scene.

Windows
MacOS
Linux

Override Hierarchy

UInterpTrack::Render3DTrack()

UInterpTrackMove::Render3DTrack()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrack.h

Include

#include "Matinee/InterpTrack.h"

Syntax

virtual void Render3DTrack
(
    class UInterpTrackInst * TrInst,
    const FSceneView * View,
    FPrimitiveDrawInterface * PDI,
    int32 TrackIndex,
    const FColor & TrackColor,
    TArray< struct FInterpEdSelKey > & SelectedKeys
)

Remarks

For drawing track information into the 3D scene. TimeRes is how often to draw an event (eg. resoltion of spline path) in seconds.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback