FParticleRequiredModule

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h

Include

#include "Particles/ParticleModuleRequired.h"

Syntax

struct FParticleRequiredModule

Variables

Name Description

Public variable

float

 

AlphaThreshold

Public variable

bool

 

bCutoutTexureIsValid

Public variable

FRHIShaderResou...

 

BoundingGeometryBufferSRV

Public variable

TArray< FVector...

 

FrameData

Public variable

uint32

 

NumBoundingTriangles

Public variable

uint32

 

NumBoundingVertices

Public variable

uint32

 

NumFrames

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback