UParticleSystemComponent::SetBeamSourcePoint

Set the beam source point

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h

Include

#include "Particles/ParticleSystemComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp

Syntax

virtual void SetBeamSourcePoint
(
    int32 EmitterIndex,
    FVector NewSourcePoint,
    int32 SourceIndex
)

Remarks

Set the beam source point

Parameters

Parameter

Description

EmitterIndex

The index of the emitter to set it on

NewSourcePoint

The value to set it to

SourceIndex

Which beam within the emitter to set it on

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