FEnginePerformanceTargets::GetTargetFrameTimeThresholdMS

The target threshold for frame time in miliseconds (_cosmetic only_ and used for fps/stat display, should not be used in scalability code) Values below this will be green, values between this and the unacceptable threshold will be yellow, and values above that will be red

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Performance/EnginePerformanceTargets.h

Include

#include "Performance/EnginePerformanceTargets.h"

Source

/Engine/Source/Runtime/Engine/Private/Performance/EnginePerformanceTargets.cpp

Syntax

static float GetTargetFrameTimeThresholdMS()

Remarks

The target threshold for frame time in miliseconds (cosmetic only and used for fps/stat display, should not be used in scalability code) Values below this will be green, values between this and the unacceptable threshold will be yellow, and values above that will be red

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