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Classes

Name

Description

Public class

FPhysScene_LLImmediate

Public struct

FScopedSceneReadLock

Needed by low level SQ calls.

Public class

FSolverCallbacks

Stub solver callbacks for when Chaos is not included.

Functions

Name Description

Public function

UPhysicalMat...

 

GetUserData

(
    const FPhysTypeDummy& Material
)

Public function

FBodyInstanc...

 

GetUserData

(
    const FPhysActorDummy& Actor
)

Public function

void

 

LowLevelOverlap

(
    FPhysScene& Scene,
    const FPhysicsGeometry& Geom,
    const FTransform& GeomPose,
    FPhysicsHitCallback< FHitOverlap > ...,
    FQueryFlags QueryFlags,
    const FCollisionFilterData& Filter,
    const FQueryFilterData& QueryFilte...,
    ICollisionQueryFilterCallbackBase&...
)

Public function

void

 

LowLevelRaycast

(
    FPhysScene& Scene,
    const FVector& Start,
    const FVector& Dir,
    float DeltaMag,
    FPhysicsHitCallback< FHitRaycast > ...,
    EHitFlags OutputFlags,
    FQueryFlags QueryFlags,
    const FCollisionFilterData& Filter,
    const FQueryFilterData& QueryFilte...,
    ICollisionQueryFilterCallbackBase&...
)

Public function

void

 

LowLevelSweep

(
    FPhysScene& Scene,
    const FPhysicsGeometry& Geom,
    const FTransform& StartTM,
    const FVector& Dir,
    float DeltaMag,
    FPhysicsHitCallback< FHitSweep >& ...,
    EHitFlags OutputFlags,
    FQueryFlags QueryFlags,
    const FCollisionFilterData& Filter,
    const FQueryFilterData& QueryFilte...,
    ICollisionQueryFilterCallbackBase&...
)

Public function

FQueryFilter...

 

MakeQueryFilterData

(
    const FCollisionFilterData& Filter...,
    EQueryFlags QueryFlags,
    const FCollisionQueryParams& Param...
)

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